UIEtips: How Agile UX Can Be a Cost Effective Approach

In this week’s UIEtips, we reprint an article from Jared Spool. In it, he shares ideas on getting low-cost iterations into your Agile development process. Jared also makes the case that UX-focused design is a team sport. If you’re looking for more on tying UX design and your Agile process together, then you’re going to want to join us on September 18, when Aviva Rosenstein presents our next virtual seminar, Making UX Work with Agile Scrum Teams. Here’s an excerpt from the article: It’s tempting to let those UX-focused design team members do this early work while the rest of the team goes off and does other activities. However, the biggest value from these early iterations comes from the discussions and insights that emerge. The most successful teams involve everyone who will influence the eventual design—including developers and stakeholders—in their design studios and paper prototyping activities. Read the article: Cost Effective Approaches to Iteration in Agile UX. What techniques are you using to reduce the costs of iteration for your team? Leave us a note...

NUX3 – UX & Design Conference – 10th Nov 2014

Royal Northern Collage of Music, Manchester ~ 10th Nov 2014 ~ 9.00am-5.30pm NUX3 is an all-day event in Manchester focussed on how an understanding of people can help you define, design, and build better experiences, on the web and beyond. With international speakers from some of the biggest digital brands, the day will provide a...

Making UX Work with Agile Scrum Teams – Our September 18 Virtual Seminar

Where does UX design fit into sprints? How do companies let go of Waterfall methodology? If you’re struggling to confidently and clearly answer either of these questions, then it’s time to register for Aviva Rosenstein’s seminar. You’ll learn how to clarify roles and responsibilities, and more effectively track and estimate UX work. You’ll also hear case studies of companies that brought teams together to work more collaboratively, iteratively, and harmoniously in an Ag?ile process. Learn from teams who’ve “been there, done that” Increase the value of UX in your organization Get scrum teams involved in UX If your team could benefit from Aviva’s seminar, join us on September 18....

Bruce McCarthy – Product Management Meets UX

[ Transcript Available ] Product roadmaps are a useful tool for managers and the development they oversee. Usability testing and research informs user experience decisions. Both of these goals, in the end, benefit the users. So why can’t your process contribute to both of these goals? Bruce McCarthy, through his years of experience, has developed a methodology to get the product and UX teams working in concert. Using clickable prototypes and mockups lets the product team prioritize their roadmap and the UX team get early feedback. This creates an environment to inform the design without committing a lot of time and resources to it. With both teams validating their assumptions you can arrive at the right path faster. Bruce received a lot of questions during his seminar, Lean Roadmapping: Where Product Management and UX Meet. He joins Adam Churchill to address some of those in this podcast. How do you handle disagreements on what should be prioritized? Should you have separate road maps for product development and higher level management? When is it ok to use a lower fidelity prototype? How do you find interview participants for your research? What approach do you take to sifting through the data you collect? How can you be confident when showing the design to only a small number of people? How does this process apply to a more mature product versus an MVP? Recorded: July, 2014 [ Subscribe to our podcast via ?This link will launch the iTunes application.] [ Subscribe with other podcast applications.] Full Transcript. Adam Churchill: Welcome, everyone, to the SpoolCast. A few weeks ago, Bruce McCarthy presented a...

Ben Callahan – Responsive Workflows: There’s No Perfect Process

[ Transcript Available ] The web is everywhere. It’s on our desks, in our pockets, and on screens of all sizes. The complexity involved with building a website grows with each new device it must support. This cross-platform consistency requirement makes a concrete, static design process unsustainable. As flexible and responsive as the sites we’re building have to be, so too does our process for building them. In his virtual seminar, Responsive Workflows: Because There’s No Such Thing as a Perfect Process, Ben Callahan explains that there is no one way to produce a website. He believes that team managers need create an environment where a fluid process can exist and be nurtured. Ben received many questions from our audience during the live seminar. He joins Adam Churchill to tackle some of those in this podcast. What concerns do organizations have when you present this process? What tools are utilized in responsive workflows? How do you keep the team on the same page? What is a content priority guide? How does business strategy tie into a responsive workflow? Recorded: July, 2014 [ Subscribe to our podcast via ?This link will launch the iTunes application.] [ Subscribe with other podcast applications.] Full Transcript. Adam Churchill: Hey, everyone. Welcome to the SpoolCast. A little while ago, Ben Callahan presented a great virtual seminar for us on responsive workflows. Now, there’s over 175 UX seminars like Ben’s that are part of UIE’s All You Can Learn, if you want to get a hold of this presentation. In today’s podcast, Ben is coming back, and he’s joining us to discuss some of the...