UIEtips: Customizing Help and Tips by Input Type

It’s not uncommon that an interaction for an app on a mobile device is completely different than a desktop. Could inline help be the answer to communicating the necessary action? It’s not so easy as that as Luke Wroblewski points out in this week’s UIEtips. You still have to surface the hidden interface. Thinking about mobile design first is Luke’s mantra and what he’ll focus on in his full day workshop at this year’s User Interface Conference, October 27-29 in Boston. Explore how Luke will shift your thinking beyond the desktop. Here’s an excerpt from the article: A common way to provide relevant bits of guidance inside an application is through inline help. Inline help is positioned where it’s most useful in an interface and made visible by default so people don’t have to do anything to reveal it. This makes it an effective way to tell people how to use an interface. But what happens when those instructions vary by input type. Read the article: Customizing Help and Tips by Input Type. How do you and your team create interfaces that work with different screen sizes and input types? Leave us a note...

Improve Your Mobile UX with These Six Podcasts

Below we feature the six UX luminaries giving full-day workshops at the UX Immersion Mobile Conference, April 7-9 in Denver, CO. Each of these podcasts brings insights on how to improve communication and workflow with your team and users. Structuring Your Workflow for Responsive Web Design by Ben Callahan With the need for the web to reconfigure and adapt to different devices and displays, designers and developers need to adapt to changing workflows. Ben discusses how to move towards an iterative and collaborative approach which in turn allows your clients to become more involved in the process. Listen to Ben’s podcast. The Challenges of Usability Testing Mobile Apps by Cyd Harrell Cyd Harrell has developed some good remote usability techniques that can be more effective, both in scope and cost as well as results, than a formal testing lab.( Even something as simple as “hugging” a laptop with the screen angled away from you and using the built in camera can give fantastic insights into how a user will interact with a mobile device.) Listen to Cyd’s podcast. Creating Responsive Interfaces by Brad Frost Frameworks and design patterns are no strangers in the world of web design. As responsive web design becomes common practice, making sure these templates work across every imaginable screen and device is trickier. Brad shares his concept of Atomic Design to tackle this challenge. Listen to Brad’s podcast. Responsive Web Design with Mobile in Mind by Jason Grigsby The ability for your site to display across screen sizes and devices, reduces development time and allows for one design to work anywhere. Jason the total experience...

UIEtips: Explore These 7 Great Podcasts from 2013

This past year we featured some fantastic podcasts from a variety of UX luminaries. It was difficult to cull the list but we managed to do just that. Here for your listening pleasure are our favorite podcasts from 2013. Designing Microinteractions Do you think about the ringer on your phone and the ability to turn it off? Dan Saffer uses this example to kick off his book Microinteractions. Silencing the ringer on your phone is a common feature. If that feature is clunky or hard to find, it interferes with needing to silence it quickly, in a crowded movie theater for example. These tiny interactions that surround the main functionality are integral to rounding out the entire experience. Listen to the podcast Lean UX: Escaping Product Requirement Hell Assumptions tend to be the downfall of many research projects. Jeff Gothelf suggests starting with an attitude that you’re testing a hypothesis which leads to a more open discussion. The main thing is, hypotheses, just like design, can change. Being flexible and iterative in your design process encourages an environment of collaboration. Listen to the podcast When Responsive Design Meets the Real World Responsive web design allows the notion of “one web” to be a reality. Designers are increasingly able to sell to their organization the idea of delivering content to multiple platforms. Putting it into practice is another story. Jason Grigsby, co-founder of Cloud Four, says that it is easier to sell the idea of responsive web design than to do it well. Listen to the podcast Prototyping for Mobile Designs Building a prototype is a great way to test...

Mobile UX Design That Delights

How often do you start researching a product, reading an article, or listening to a podcast on one device and finish up on another? Common, right? Well your users are doing it too, and if you’re not creating delightful, cross-platform experiences—you’re likely to lose them. The increasing use of mobile devices makes designing sites and apps more complex. To design for the user, you have to completely change the way you use to work and learn new tools, techniques, and patterns for success. We’ve created a conference that focuses on the skills you need to create pleasing experiences for your customers regardless of the device they use. At the UX Immersion Mobile Conference, you’ll be led by industry experts on an intense dive into game-changing, mobile UX challenges. Brad Frost will focus on establishing a practical foundation and workflow so your team can build responsive, adaptive interfaces. You’ll discuss how to use layout, image, and navigation patterns to design future-friendly experiences. Karen McGrane wants to help you transform existing content into packages that work for your CMS, people, and users. You’ll learn how to publish content to many devices using one, author-centric workflow. Mobile changes everything about how we conduct usability research. Cyd Harrell will let you in on the latest techniques for interviewing, gathering data, and involving your entire team. Ease into mobile prototyping with Nate Schutta and discover that building prototypes using JavaScript and jQuery isn’t a black art. Dabble at using HTML and CSS in a text editor to debug what you’ve built. You don’t even have to be a coder for his workshop! Dispel your...

Just 51 Spots Left at the $1,389 Price for UX Immersion Mobile Conference

UXIM 2014 will sell out again. Get your spot now at the $1389 rate. With more users accessing your sites and products via mobile, it’s critical to provide a strongly integrated experience. These UX luminaries will provide you with intensive, game-changing material that will change how you think about and design for mobile. Brad Frost – Using Design Patterns to Build Responsive Experiences Cyd Harrell - Conducting Usability Research for Mobile Apps Ben Callahan – Workflow on Responsive Web Design Projects Karen McGrane – Adapting Your Content for Mobile Jason Grigsby – Doing Mobile-First Responsive Web Design Nate Schutta – Coding Prototypes, Even if You’ve Never Tried Why are you waiting for this must-attend event of 2014 to sell out? Explore the conference and register at the lowest price possible before the $1,389...