Get Lifetime Access to the UXIM 2013 Recordings for Free

Get the UXIM 2013 OnDemand Recordings on us! We’re celebrating the fantastic program at this year’s UX Immersion Mobile Conference by giving everyone lifetime access to the 2013 sold out conference. Hear the same great content as the attendees from these top UX experts who shared their best practices for improving mobile UX skills. Luke Wroblewski – Create designs without compromising optimization Chris Risdon – Tell a visual story of what pains and delights your customers Kelly Goto – Design with your customers’ behavior in mind Cyd Harrell – Make better personas with tools to interpret user data faster Jason Grigsby – Look into the future of designing for TV Karen McGrane – Chunk your content to adapt to different contexts Dana Chisnell – Consider the flow instead of the UI of your design Jared Spool – Ensure delightful content regardless of the device It’s easy to get your free lifetime access Just submit your email by Friday, February 21, 11:59 PM PT and you’ll get access to last year’s UX Immersion talks. No tricks, no hidden payments. Now hurry up and get your recordings from the sold out 2013 UX Immersion Mobile Conference and be sure to spread the word. The clock is...

Stephen Hay – Responsive Web Design Workflow

[ Transcript Available ] The web is no longer fixed width. Designs are more malleable than ever because of fluid grids, media queries, and everything else that comes with responsive web design. This makes using static photoshop comps as a deliverable unmanageable. Design workflows inevitably have to change and adapt as the way we design for the web evolves. In his virtual seminar, Responsive Web Design Workflow, Stephen Hay outlines how his workflow has changed in the face of new design processes. He believes that taking a content first approach is instrumental to working with fluid designs. This allows you to mold the design around the content instead of trying to fit the content into a fixed design. The audience had a bunch of great questions during the live seminar. Stephen joins Adam Churchill for this podcast to answer some of those questions. How do you represent graphic elements like images when designing in text? How do you translate content into semantic markup that isn’t in the vocabulary of markdown? What application do you use when designing in text? Is there any good use of lorem ipsum? Do you plan out how to display content, whether in tabs or accordions for example? What is typically the first thing presented to a client? What happens to the workflow with a increase of complexity? Do you show linear design in-browser or use a screenshot? Why should designers know how to code? Stephen also references this article by Karen McGrane in his podcast. Recorded: January, 2014 [ Subscribe to our podcast via ?This link will launch the iTunes application.] [ Subscribe with...

Jason Grigsby – Responsive Web Design with Mobile in Mind

[ Transcript Available ] Jason is joining us to teach one of the daylong workshops in Denver, CO April 7-9 as part of the UX Immersion Mobile Conference. For more information about Jason’s and 5 other workshops, visit uxim.co. With the mobile web, specifically m dot sites increasingly becoming a thing of the past, responsive web design has become common practice. The ability for your site to display across screen sizes and devices, reduces development time and allows for one design to work anywhere. However, this shouldn’t signal a shift away from mobile-first thinking. Jason Grigsby, of Cloud Four, believes that there are considerations that responsive design alone doesn’t address. The total experience of your site is more than just what it looks like. Simply using media queries to optimize your site’s design for different page widths is not a viable solution. Page weights, image sizes, and network speeds all need to be factored into the equation. In Jason’s mind, performance is a key differentiator. He says that you can have a beautiful design or the perfect user experience, but if your performance is bad, people won’t use it. Sites that look good and work well on the desktop may feel slow and bloated on a mobile device. Starting with performance in mind and considering mobile-first avoids these problems early in the process. Recorded: December, 2013 [ Subscribe to our podcast via ?This link will launch the iTunes application.] [ Subscribe with other podcast applications.] Full Transcript. Jared Spool: Hello there. Welcome, everybody, to another episode of the SpoolCast. Today’s a great day, because I’ve got the fabulous Jason...

Nate Schutta – Coding Mobile Prototypes

[ Transcript Available ] Nate is joining us to teach one of the daylong workshops in Denver, CO April 7-9 as part of the UX Immersion Mobile Conference. For more information about Nate’s and the other 5 workshops, visit uxim.co. The “designer who can code” has been dubbed the elusive unicorn of the UX realm. But more important than being equally good at both skill sets is being able to communicate with the other side. If designers understand even a little bit about code it breaks down silos within the team. Greater communication leads to shared understanding. This collaborative environment allows for faster iteration and better design. Nate Schutta believes that prototyping in code helps solidify this communication. Being able to visualize and demonstrate your ideas not only provides for greater understanding, but a faster workflow. Even though this code won’t make it into the final product, it gets a representation of the final design in front of users and stakeholders. Prototyping in code isn’t as daunting as it may sound. Nate believes that making the transition from using HTML and CSS to exhibiting functionality in JavaScript and jQuery isn’t all that difficult. Even if you’re throwing something quick and dirty together in less-than-production-ready code, the important thing is to get that feedback early and iterate on the design. Recorded: December, 2013 [ Subscribe to our podcast via ?This link will launch the iTunes application.] [ Subscribe with other podcast applications.] Full Transcript. Jared Spool: Welcome everyone to another episode of the SpoolCast. This is Jared Spool, your host. And today I am talking with Nate Schutta who is...

Aaron Gustafson – Designing Across Devices with Progressive Enhancement

[ Transcript Available ] Responsive web design seems to come up in every other discussion or article about UX these days. And rightfully so as it’s an elegant way to make sure your design adapts to the multitude of devices on the market. But with the Internet of Things looming, it’s becoming more than just the visuals of your site that are of major concern. How your content displays on a car dashboard, “can a watch handle this page weight?”, or “is this refrigerator JavaScript enabled?” are not unrealistic issues moving forward. Aaron Gustafson believes that progressive enhancement can go a long way to addressing these questions. In his virtual seminar, Designing Across Devices with Progressive Enhancement, Aaron discusses strategies for layering the experience. By thinking of the interface as a continuum, it can not only adapt to devices, but can become more robust with browser capabilities. The audience had a lot of questions for Aaron during the live seminar and he joins Adam Churchill to address some of those in this podcast. How can you approach pages where JavaScript is required to complete a task? How do you prioritize design considerations? Are semantic ID classes useful? Are there performance issues with lazy-loading? When can we stop supporting older browsers? Recorded: December, 2013 [ Subscribe to our podcast via ?This link will launch the iTunes application.] [ Subscribe with other podcast applications.] Full Transcript. Adam: Welcome to another edition of the SpoolCast. Earlier this fall, Aaron Gustafson presented his virtual seminar, “Designing Across Devices with Progressive Enhancement.” The recording of this seminar has been added to our library of...