NUX3 – UX & Design Conference – 10th Nov 2014

Royal Northern Collage of Music, Manchester ~ 10th Nov 2014 ~ 9.00am-5.30pm NUX3 is an all-day event in Manchester focussed on how an understanding of people can help you define, design, and build better experiences, on the web and beyond. With international speakers from some of the biggest digital brands, the day will provide a...

Leah Buley – UX as a Team Sport

[ Transcript Available ] User experience is rarely something you do completely alone. Even if people on the team don’t necessarily focus on UX, they could be indirectly acting in favor of it. Sometimes it comes from a lack of understanding exactly what user experience is or means. People with different approaches and skillsets can be valuable assets when incorporated into the larger human centered design focus. Though Leah Buley is the author of UX Team of One, she believes it’s uncommon that there is a superhero UX professional who flies into the room and saves a project. More often it’s a collaborative endeavor. You have to get the entire team involved in the process. Once the value of UX is apparent, you can exercise the collective skills and intelligence of the group and all work toward a better experience for a customer or user. Part of the responsibility of the UX professional on the team is to constantly frame decisions made in the context of what will be best for the users. Facilitation is an important skill in general for the user experience field. Introducing the theories and practices into the larger team will get everyone moving in the same direction and working collaboratively. Attend a daylong workshop with Leah at UI19 Leah’s UI19 workshop, UX as a Team Sport, in Boston October 29 will orient your team to customer needs so you can build the “right thing at the right time.” Register with promotion code LEAHCAST and get $300 off the current conference price. Explore Leah’s workshop   Recorded: June, 2014 [ Subscribe to our podcast via...

Dan Saffer – Big Considerations from Microinteractions

[ Transcript Available ] User Experience is really all about delighting your users. You want them to accomplish tasks with ease and not encounter any roadblocks that are a direct result of your design. Many of the delightful things about an app or interface go unnoticed because they are the tiniest of features. These microinteractions can set the tone for your users and dictate the feel and performance of your design. Dan Saffer is an expert on microinteractions. In fact, he wrote the book on it. He says that microinteractions essentially operate based on triggers, rules, feedback, loops, and modes. For example, when you engage a scrollbar, how fast does it scroll? Or when you click a volume up button, what percent increase is each click? Just think of a car. In the broadest terms, a car is a car. But the styling of the interior, leather seats, placement of cupholders, and how the in car stereo system works all help differentiate one car from another. These are often subtle differences, but as with microinteractions, these small differences are crucial to the overall feel and experience. Attend a daylong workshop with Dan at UI19 Dan’s UI19 workshop, Designing Microinteractions, in Boston October 29 will help you design those often-overlooked UX elements—like microcopy, form controls, and system defaults—to increase your user engagement. Register with promotion code DANCAST and get $300 off the current conference price. Explore Dan’s workshop   Recorded: June, 2014 [ Subscribe to our podcast via ?This link will launch the iTunes application.] [ Subscribe with other podcast applications.] Full Transcript. Jared Spool: Welcome everyone to another episode...