Toronto UX Designers – Hear about UX Journey Stories from Local UX Talent

Mark your calendar and join us November 20 in Toronto for UX Thursday. This one day event focuses on some very cool UX work that’s happening right in Toronto. Six top local speakers share their UX journey’s on real-world UX projects. You’ll also hear keynotes from Jared Spool talking about Building a Winning UX Strategy Using the Kano Model and Derek Featherstone of Simply Accessible covering accessibility. The whole day takes place at the YMCA of Greater Toronto on Grosvenor Street. Stay tuned for more information on the amazing speakers and presentations we’ve got in store for you. But you’ll want to save you seat early because at $99/seat, this conference will sell out. You can also check out this video of a past UX Thursday...

Before You Hire a Designer

Mike Monteiro’s contributions to UX design are wide and varied. His first book, Design is a Job inspired us in 2011, and his talk “How Designers Destroyed the World” called us to action. Now, we’re very excited to present an excerpt from his new book, You’re My Favorite Client. A few years ago, I made plans with a friend for breakfast. She was late. When she finally got there, she apologized, saying she’d been cleaning up for the housecleaner. “Why in the world would you clean up for a housecleaner?!?” I asked. “So she can actually clean, you idiot.” This made no sense to me, but I let it go. Otherwise, we would’ve argued about it for hours. About a year later, I got busy enough with work that my house looked like it could star in an episode of Hoarders, so I hired a cleaner. After a few visits, I found myself cleaning up piles and random junk so that she could get to the stuff I actually wanted her to get to. I called my friend and said, “I get why you had to clean up for the cleaner now.” “I told you you were an idiot.” (My friends are great.) The moral of this story is you can’t drop a designer into your environment and expect them to succeed. You’ve got to clearly lay out your expectations, but you also have to set the stage so your designers come in and get to the stuff you need them to do. INTRODUCING A NEW DISCIPLINE TO YOUR WORKPLACE Let’s assume you don’t have a designer on staff....

Content-First UX Design: What Video Games Teach Us about UX, Our July 17 Virtual Seminar

Great UX design influences one video game becoming a cultural icon while another lands in the $5 bin at GameStop. So what cues can we take from these popular games—and from this technology-driven industry that so closely parallels our own? In her July 17 virtual seminar, Steph is going to teach us about two: Content-First UX Design and Contextual Learning. Attend this seminar, especially if you: Think “content before design” is a pipe dream Want a fresh-but-practical approach to designing for engagement Are looking for low-cost, low-fidelity ways to design faster Play video games Don’t play video games Make this seminar the first of 9 for your team by by registering for our 6 Month Program. Pay once, save your spot in all 9 UIE Virtual seminars from July –...

UIEtips: 6 Tips for Organizing Sketched Artifacts

Sketching plays a vital role in UX design. It’s how we put a visual component to our ideas, communicate with others, and document our process. But how to organize and hold on to these sketches isn’t always as organized as we like. Below Nathan Curtis shares six tips on organizing sketched artifacts. Some are simple yet eye opening ideas. We realize how important it is to sketch and it’s one of the reasons that we’re giving every UI19 conference attendee a designer’s toolkit when they register for the conference by July 3. See what tools are in this kit to help you make great designs. Here’s an excerpt from the article: The more EightShapes sketches, however, the more we desire to retrieve and share those ideas later-to revisit abandoned, complex, or unrealistic notions of a better experience, to remind ourselves of passing ideas. We may find ourselves amid the next hour’s design studio summation. Or the day’s prototyping. Or the next week’s task scoping. Or the next quarter’s project proposal. But the sketch’s value extends beyond the initial presentation and discussion. Read the article: 6 Tips for Organizing Sketched Artifacts. How have you organized your archive of sketches?  Leave us a note...

Strengthen Your UX Skills with These Tools and Techniques

At the User Interface 19 Conference in Boston, October 27-29 you’ll learn new techniques and skills to make you a stronger UX Designer. Plus we’ll give you the tools to use at the conference and afterwards with a designer’s toolkit when you register by Thursday, July 3. Choose two workshops from these leaders Mobile design Luke Wroblewski Design process Leah Buley Service-design thinking Marc Stickdorn Content-first design Steph Hay User scenarios Kim Goodwin Designing with type Tim Brown Microinteractions Dan Saffer Data visualization Stephen Anderson   The tools to help you with your designs When you register by Thursday, July 3 you’ll get your own designer’s toolkit loaded with essential tools needed to make great designs. This kit will help you iterate and share your thoughts in physical form and capture all your awesome ideas during and after the conference. Sign up now to get your...