Making UX Work with Agile Scrum Teams – Our September 18 Virtual Seminar

Where does UX design fit into sprints? How do companies let go of Waterfall methodology? If you’re struggling to confidently and clearly answer either of these questions, then it’s time to register for Aviva Rosenstein’s seminar. You’ll learn how to clarify roles and responsibilities, and more effectively track and estimate UX work. You’ll also hear case studies of companies that brought teams together to work more collaboratively, iteratively, and harmoniously in an Ag?ile process. Learn from teams who’ve “been there, done that” Increase the value of UX in your organization Get scrum teams involved in UX If your team could benefit from Aviva’s seminar, join us on September 18....

Defining a UX Design Strategy – Our August 28 Virtual Seminar

Establishing a realistic strategy is a creative endeavor based on analysis and results in a practical plan. Of course, it also can be a frustrating, ambiguous process fueled by pipe dreams and personal opinions. So what characteristics lead to concrete elements that will actually work for your team? In our August 28 virtual seminar, Defining a UX Design Strategy, Jim Kalbach shows you how to remove fuzziness from design discussions and inspire consistent action from diverse personalities. You’ll learn to: Define what strategy is and isn’t Use the UX Strategy Blueprint Develop a repeatable framework for decision?making Pitch your UX strategy to others If your strategy discussions feel more like political battles than progressive team-building, join us on August 28.  ...

Content-First UX Design: What Video Games Teach Us about UX, Our July 17 Virtual Seminar

Great UX design influences one video game becoming a cultural icon while another lands in the $5 bin at GameStop. So what cues can we take from these popular games—and from this technology-driven industry that so closely parallels our own? In her July 17 virtual seminar, Steph is going to teach us about two: Content-First UX Design and Contextual Learning. Attend this seminar, especially if you: Think “content before design” is a pipe dream Want a fresh-but-practical approach to designing for engagement Are looking for low-cost, low-fidelity ways to design faster Play video games Don’t play video games Make this seminar the first of 9 for your team by by registering for our 6 Month Program. Pay once, save your spot in all 9 UIE Virtual seminars from July –...

9 Brand-new UX Virtual Seminars for You

During the second half of 2014, you’ll hear the latest thinking from the best speakers in the world of user experience design. Get your team into all 9 live seminars from July through December and 6 months complimentary access to UIE’s All You Can Learn. We have some great presenters and topics lined up for you. With these educational events on your team’s calendar, you’re sure to develop and improve your core knowledge and skills. Jul 17 - Content-first UX Design, with Steph Hay Aug 07 - Minimum Viable Product, with Will Evans Aug 28 - UX Strategy, with James Kalbach Sep 18 - The UX Professional’s Guide to Working with Agile Scrum Teams, with Aviva Rosenstein Oct 09 - OKRs & Predictive Roadmaps, with Christina Wodtke Oct 23 - Mobile Research Techniques, with Cyd Harrell Nov 6 - Beyond Mobile, with Josh Clark Nov 20 - Orchestrating Experiences: Strategy and Design for Complex Product and Service Ecosystems, with Chris Risdon Dec 11 - Building Better Products with Content Strategies, with Jonathon Colman Sign-up Once. Pay Once. All live seminars July through December, 2014 and 6 months of access to All You Can Learn for only $1149. Register...

Lean Roadmapping: Where Product Management & UX Meet, Our June 26 Virtual Seminar

Imagine a conversation between a UX designer and a product manager. This conversation delves into big-picture business goals and fast, low-risk ways to test design ideas—such as prototyping—that might achieve those goals. After all, this is the quickest way to gather real user data to inform a practical roadmap that’s focused on what problem you’re going to solve for customers. Sound interesting? On June 26, Bruce McCarthy shows you how to make these conversations—and more importantly their amazing outcomes—actually happen. Attend this seminar, especially if you: Would love to focus on getting the right things really right, rather than getting a whole lot things about half right Are a UX designer who feels trapped in the weeds on a daily basis and wants to take a big step back to understand business goals first Are a product manager responsible for creating roadmaps, but want to validate that users actually want what your team is planning to build before you commit your resources Want to learn how to make clickable mockups and prototypes to test ideas early, and also to have another tool for prioritizing which features to add or remove If you feel like you’re being asked for an endless list of features–or designing those features without the context of “why,” then register for Bruce’s...